作者:传奇之家类别:Blue引擎
更新:2018-10-12查看次数:137
[@传奇之家赌博掉线补发元宝大小系统脚本QM]
{
#IF
ISADMIN
#ACT
CLEARNAMELIST ..\QuestDiary\173hh变量文件\173hh大小控制后台IP.txt
ADDIPLIST ..\QuestDiary\173hh变量文件\173hh大小控制后台IP.txt
#if
checklevelex > 0
#act
VAR Integer HUMAN 猜点押注数量大
VAR Integer HUMAN 猜点押注数量小
VAR Integer HUMAN 猜点押注数量豹
VAR Integer HUMAN 庄家补发数量
VAR Integer HUMAN 猜点押注数量
VAR String HUMAN 猜点押注名称
LOADVAR HUMAN 猜点押注名称 ..\QuestDiary\173hh变量文件\猜点押注数量.txt
LOADVAR HUMAN 猜点押注数量 ..\QuestDiary\173hh变量文件\猜点押注数量.txt
LOADVAR HUMAN 庄家补发数量 ..\QuestDiary\173hh变量文件\庄家补发.txt
LOADVAR HUMAN 猜点押注数量大 ..\QuestDiary\173hh变量文件\猜点押注数量大.txt
LOADVAR HUMAN 猜点押注数量小 ..\QuestDiary\173hh变量文件\猜点押注数量小.txt
LOADVAR HUMAN 猜点押注数量豹 ..\QuestDiary\173hh变量文件\猜点押注数量豹.txt
MOV D67 1
#IF
CHECKVAR HUMAN 猜点押注数量 > 0
CHECKVAR HUMAN 猜点押注名称 = 豹子
CHECKVAR HUMAN 猜点押注数量豹 < <$HUMAN(猜点押注数量)>
#ACT
CALCVAR HUMAN 猜点押注数量 = 0
CALCVAR HUMAN 猜点押注名称 =
SAVEVAR HUMAN 猜点押注数量 ..\QuestDiary\173hh变量文件\猜点押注数量.txt
#IF
CHECKVAR HUMAN 猜点押注数量 > 0
CHECKVAR HUMAN 猜点押注名称 = 大
CHECKVAR HUMAN 猜点押注数量大 < <$HUMAN(猜点押注数量)>
#ACT
CALCVAR HUMAN 猜点押注数量 = 0
CALCVAR HUMAN 猜点押注名称 =
SAVEVAR HUMAN 猜点押注数量 ..\QuestDiary\173hh变量文件\猜点押注数量.txt
#IF
CHECKVAR HUMAN 猜点押注数量 > 0
CHECKVAR HUMAN 猜点押注名称 = 小
CHECKVAR HUMAN 猜点押注数量小 < <$HUMAN(猜点押注数量)>
#ACT
CALCVAR HUMAN 猜点押注数量 = 0
CALCVAR HUMAN 猜点押注名称 =
SAVEVAR HUMAN 猜点押注数量 ..\QuestDiary\173hh变量文件\猜点押注数量.txt
#if
checklevelex > 0
#act
LOADVAR HUMAN 猜点押注数量大 ..\QuestDiary\173hh变量文件\猜点补发.txt
LOADVAR HUMAN 猜点押注数量小 ..\QuestDiary\173hh变量文件\猜点补发.txt
LOADVAR HUMAN 猜点押注数量豹 ..\QuestDiary\173hh变量文件\猜点补发.txt
#IF
CHECKVAR HUMAN 庄家补发数量 ? 1
#ACT
GAMEGOLD + <$HUMAN(庄家补发数量)>
MESSAGEBOX <$GLOBAL(大小公告前缀)>您上次抢庄游戏过程中掉线,\ \开庄后您收回了<$HUMAN(庄家补发数量)>元宝。\ \现已补发,请查收!
SENDMSG 6 <$GLOBAL(大小公告前缀)>您上次抢庄游戏中掉线,开庄后您收回了<$HUMAN(庄家补发数量)>元宝。现已补发,请查收 2 255
CALCVAR HUMAN 庄家补发数量 = 0
SAVEVAR HUMAN 庄家补发数量 ..\QuestDiary\173hh变量文件\庄家补发.txt
DELLINELIST ..\QuestDiary\173hh变量文件\庄家补发.txt [<$USERNAME>]
DELLINELIST ..\QuestDiary\173hh变量文件\庄家补发.txt 庄家补发数量=0
#IF
CHECKVAR HUMAN 猜点押注数量豹 ? 1
#ACT
MOV M84 <$HUMAN(猜点押注数量豹)>
MUL M84 <$GLOBAL(大小豹子赔率)>
GAMEGOLD + <$HUMAN(猜点押注数量豹)>
MESSAGEBOX <$GLOBAL(大小公告前缀)>您上次抢庄游戏过程中掉线,\ \开庄后您赢了<$STR(M84)>元宝。\ \现已补发,请查收!
SENDMSG 6 <$GLOBAL(大小公告前缀)>您上次抢庄游戏中掉线,开庄后赢了<$STR(M84)>元宝。现已补发,请查收 2 255
CALCVAR HUMAN 猜点押注数量豹 = 0
SAVEVAR HUMAN 猜点押注数量豹 ..\QuestDiary\173hh变量文件\猜点补发.txt
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt [<$USERNAME>]
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt 猜点押注数量豹=0
goto @173hh元宝猜点系统纳税
#IF
CHECKVAR HUMAN 猜点押注数量大 ? 1
#ACT
MOV M84 <$HUMAN(猜点押注数量大)>
GAMEGOLD + <$STR(M84)>
MESSAGEBOX <$GLOBAL(大小公告前缀)>您上次抢庄游戏过程中掉线,\ \开庄后您赢了<$STR(M84)>元宝。\ \现已补发,请查收!
SENDMSG 6 <$GLOBAL(大小公告前缀)>您上次抢庄游戏中掉线,开庄后赢了<$STR(M84)>元宝。现已补发,请查收 2 255
CALCVAR HUMAN 猜点押注数量大 = 0
SAVEVAR HUMAN 猜点押注数量大 ..\QuestDiary\173hh变量文件\猜点补发.txt
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt [<$USERNAME>]
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt 猜点押注数量大=0
goto @173hh元宝猜点系统纳税
#IF
CHECKVAR HUMAN 猜点押注数量小 ? 1
#ACT
MOV M84 <$HUMAN(猜点押注数量小)>
GAMEGOLD + <$STR(M84)>
MESSAGEBOX <$GLOBAL(大小公告前缀)>您上次抢庄游戏过程中掉线,\ \开庄后您赢了<$STR(M84)>元宝。\ \现已补发,请查收!
SENDMSG 6 <$GLOBAL(大小公告前缀)>您上次抢庄游戏中掉线,开庄后赢了<$STR(M84)>元宝。现已补发,请查收 2 255
CALCVAR HUMAN 猜点押注数量小 = 0
SAVEVAR HUMAN 猜点押注数量小 ..\QuestDiary\173hh变量文件\猜点补发.txt
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt [<$USERNAME>]
DELLINELIST ..\QuestDiary\173hh变量文件\猜点补发.txt 猜点押注数量小=0
goto @173hh元宝猜点系统纳税